Powers
Generated entities: 151
| Name | Class | Level | Type | AP | Effect | Status |
|---|---|---|---|---|---|---|
| Absolution Strike | Cleric | 1 | At-Will | A divine weapon strike that breaks a curse. | Implemented | |
| Acid Arrow | Wizard | 1 | Daily | Daily acid attack that damages a primary target and splashes acid onto nearby... | Implemented | |
| Arterial Strike | Ranger | 5 | Daily | Strike a vital artery, causing blood loss that continues to weaken the target. | Implemented | |
| Astral Seal | Cleric | 1 | At-Will | Brand a foe with astral light. | Implemented | |
| Avenging Flame | Cleric | 1 | Daily | A searing divine strike that leaves the target burning. | Implemented | |
| Bait and Switch | Rogue | 3 | Encounter | Feint then strike — swap positions with the confused enemy. | Implemented | |
| Beacon of Hope | Cleric | 1 | Daily | A divine burst of healing light. | Implemented | |
| Bless | Cleric | 2 | Utility | Divine favor fills your allies with courage, sharpening their aim. | Implemented | |
| Blinding Barrage | Rogue | 1 | Daily | 0 | Hurl a volley of daggers in a wide arc. | Implemented |
| Blunder | Bard | 1 | Encounter | A destabilizing verse sends a foe stumbling. | Implemented | |
| Boundless Endurance | Fighter | 2 | Daily | Dig deep and find an inexhaustible reserve of stamina. | Implemented | |
| Brand of the Sun | Cleric | 1 | At-Will | Sear a foe with divine radiance. | Implemented | |
| Brute Strike | Fighter | 1 | Daily | Commit to a devastating daily strike. | Implemented | |
| Burning Hands | Wizard | 1 | Encounter | Close blast fire attack that burns enemies in front of the Wizard. | Implemented | |
| Careful Attack | Ranger | 1 | At-Will | Precise ranged weapon attack with an accuracy bonus; deals weapon damage on hit. | Implemented | |
| Cascade of Light | Cleric | 1 | Daily | A cascade of blinding holy light that leaves the target exposed to all harm. | Implemented | |
| Cause Fear | Cleric | 1 | Encounter | The divine weight of judgment fills the enemy with terror. | Implemented | |
| Chill Strike | Wizard | 1 | Encounter | Ranged cold attack that damages and dazes the target on hit. | Implemented | |
| Cleave | Fighter | 1 | At-Will | Cut through one enemy and carry the blow into another. | Implemented | |
| Clever Riposte | Rogue | 5 | Daily | Strike with crushing force and set a lethal counter — the next time that enem... | Implemented | |
| Cloud of Daggers | Wizard | 1 | At-Will | Create a small force zone that damages the target and punishes enemies that e... | Implemented | |
| Color Spray | Wizard | 3 | Encounter | A dazzling blast of color. | Implemented | |
| Comeback Strike | Fighter | 1 | Daily | Answer danger with a rallying blow. | Implemented | |
| Command | Cleric | 3 | Encounter | A divine word that compels movement. | Implemented | |
| Cone of Cold | Wizard | 5 | Daily | Release a devastating blast of freezing air that slows all enemies in its path. | Implemented | |
| Confounding Attack | Rogue | 1 | Daily | A mind-bending strike that confounds the target. | Implemented | |
| Consecrated Ground | Cleric | 5 | Daily | Bless the ground beneath your feet, creating a zone of sacred radiant energy. | Implemented | |
| Covering Attack | Fighter | 1 | Encounter | Hit hard and open room for an ally. | Implemented | |
| Crack the Shell | Fighter | 5 | Daily | Find the gap in their defenses. | Implemented | |
| Crucial Advice | Ranger | 2 | Utility | Call out a tactical opening. | Implemented | |
| Crushing Blow | Fighter | 3 | Encounter | A punishing overhead blow. | Implemented | |
| Cunning Action | Rogue | 2 | Feature | A passive class feature granting the ability to Dash, Disengage, or Hide as a... | Needs Hook | |
| Cure Light Wounds | Cleric | 2 | Utility | Channel divine energy to mend serious wounds. | Implemented | |
| Cut and Run | Ranger | 3 | Encounter | Fire into your quarry and immediately reposition. | Implemented | |
| Cutting Words | Bard | 3 | Encounter | A precise verbal barb that shatters a foe's concentration. | Implemented | |
| Dance of Steel | Fighter | 3 | Encounter | A whirling weapon strike that leaves the enemy stumbling. | Implemented | |
| Daunting Light | Cleric | 3 | Encounter | Illuminate a foe with divine radiance. | Implemented | |
| Dazing Strike | Rogue | 1 | Encounter | A nerve-strike or flung blade that leaves the target's senses rattled and una... | Implemented | |
| Dazing Strike | Rogue | 1 | Encounter | 0 | A disorienting blow that dazes the target until the end of your next turn. | Needs Hook |
| Deep Cut | Rogue | 5 | Daily | A savage wound that keeps bleeding for 2 rounds regardless of saves. | Implemented | |
| Deft Strike | Rogue | 1 | At-Will | Step into flanking position before driving home a dagger strike. | Implemented | |
| Deft Strike | Rogue | 1 | At-Will | 0 | Shift 1 square before attacking. | Needs Hook |
| Discordant Note | Bard | 1 | At-Will | Channel a painful note through your instrument, damaging and pushing the target. | Implemented | |
| Disintegrate | Wizard | 5 | Daily | A focused beam of disintegrating force that tears through a single target. | Implemented | |
| Dissonant Rebuff | Bard | 1 | Encounter | 2 | Release a sharp defensive chord that pushes nearby enemies away. | Needs Hook |
| Dissonant Strain | Bard | 3 | Encounter | A discordant strain of music frays the target's concentration. | Implemented | |
| Distracting Shot | Rogue | 1 | Encounter | A thrown knife aimed to distract rather than wound — leaves the target's guar... | Needs Hook | |
| Divine Glow | Cleric | 1 | Encounter | Radiant light blazes outward, searing enemies and heartening allies. | Implemented | |
| Dizzying Blow | Fighter | 5 | Daily | A staggering blow that leaves the target reeling and unable to flee. | Implemented | |
| Easy Mark | Rogue | 1 | Daily | Identify the target's weakness. | Needs Hook | |
| Easy Target | Rogue | 1 | Daily | 0 | A crippling strike that slows the target and forces them to grant combat adva... | Implemented |
| Echoing Roar | Bard | 1 | Daily | A thunderous roar echoes inside a foe's skull. | Implemented | |
| Evasive Strike | Ranger | 1 | Encounter | Reposition with a shift, then make a stronger ranged weapon attack. | Implemented | |
| Excruciating Shot | Ranger | 5 | Daily | A crippling shot that shatters your enemy's resolve. | Implemented | |
| Execution Strike | Rogue | 5 | Daily | Close in for a lethal blow or throw for a killing shot — finishes weakened ta... | Needs Hook | |
| Expeditious Retreat | Wizard | 2 | Daily | Channel arcane energy into your legs and dart across the battlefield in an in... | Implemented | |
| Fast Friends | Bard | 1 | Encounter | A charming phrase makes the enemy reluctant to cause harm. | Implemented | |
| Fireball | Wizard | 5 | Daily | A roaring sphere of fire. | Implemented | |
| Flaming Sphere | Wizard | 1 | Daily | Create a persistent flaming sphere that damages nearby enemies and can be use... | Implemented | |
| Force Orb | Wizard | 1 | Encounter | Ranged force attack against one target; on hit, the orb bursts into secondary... | Implemented | |
| Fox's Cunning | Ranger | 1 | Encounter | Reaction power: when an enemy attacks the Ranger, shift away and make a range... | Implemented | |
| Freezing Cloud | Wizard | 1 | Daily | Daily area cold attack that creates a lingering freezing zone enemies want to... | Implemented | |
| Get Over Here | Fighter | 2 | Encounter | Seize an enemy's momentum and drag them into your reach. | Implemented | |
| Guardian of Faith | Cleric | 1 | Daily | Conjure a spectral guardian on any free square within range 5. | Implemented | |
| Guiding Strike | Bard | 1 | At-Will | A precise weapon strike that opens a lane for your nearest ally. | Implemented | |
| Healing Strike | Cleric | 1 | Encounter | A powerful radiant attack that channels damage into healing. | Implemented | |
| Healing Word | Cleric | 1 | Feature | Speak a divine word of power to mend an ally's wounds. | Implemented | |
| Hindering Shot | Ranger | 1 | Encounter | A ranged shot that clips the target and slows its movement. | Implemented | |
| Hounding Assault | Rogue | 1 | Daily | A relentless strike that rattles the target for the rest of the fight. | Implemented | |
| Hunter's Bear Trap | Ranger | 1 | Daily | Ranged daily attack that deals heavy weapon damage and leaves the target slow... | Implemented | |
| Hypnotic Pattern | Wizard | 3 | Encounter | Conjure a swirling pattern (Ranged 10) on an unoccupied square. | Implemented | |
| Icy Rays | Wizard | 3 | Encounter | Two beams of frost. | Implemented | |
| Icy Terrain | Wizard | 1 | Encounter | Area burst cold attack that knocks enemies prone and creates a slippery contr... | Implemented | |
| Impelling Force | Bard | 3 | Encounter | A force wave flings the target toward your allies. | Implemented | |
| Inspiring Refrain | Bard | 1 | Encounter | A victorious refrain puts steel in every ally's swing. | Implemented | |
| King's Castle | Rogue | 1 | Encounter | 0 | Swap positions with an adjacent ally, then strike. | Implemented |
| Knife Flurry | Rogue | 1 | Daily | Unleash a whirl of dagger slashes hitting every enemy within reach. | Needs Hook | |
| Knife Strike | Rogue | 1 | At-Will | A precise dagger stab. | Implemented | |
| Magic Missile | Wizard | 1 | At-Will | Automatically strike one enemy at range with force damage; no attack roll req... | Implemented | |
| Majestic Word | Bard | 1 | Feature | 2 | Inspire an ally: if they have 2+ AP, spend 2 of their AP to heal 25% Max HP +... | Implemented |
| Master of Deceit | Rogue | 2 | Encounter | A silver-tongued lie throws the target's guard open. | Implemented | |
| Misdirected Mark | Bard | 1 | At-Will | A psychic note redirects the enemy's attention to a nearby ally. | Implemented | |
| Nimble Strike | Ranger | 1 | At-Will | Shift before or after a ranged weapon attack, letting the Ranger reposition w... | Implemented | |
| Passing Attack | Fighter | 1 | Encounter | Strike one enemy, move, then attack again. | Implemented | |
| Piercing Strike | Rogue | 1 | At-Will | Find the gap in armor — up close or thrown, targets Reflex instead of AC. | Implemented | |
| Piercing Strike | Rogue | 1 | At-Will | 0 | A precise thrust that punches through armor, targeting Fortitude. | Needs Hook |
| Positioning Stab | Rogue | 1 | Encounter | A sharp strike that knocks the target off-balance and lets you slide them int... | Implemented | |
| Positioning Strike | Rogue | 1 | Encounter | 0 | A precise strike targeting Will that slides the target 1 square. | Implemented |
| Priest's Shield | Cleric | 1 | At-Will | A blessed weapon strike that protects you and a chosen ally. | Implemented | |
| Protective Strike | Cleric | 1 | At-Will | A divine weapon strike that fortifies an ally. | Implemented | |
| Quick Fingers | Rogue | 2 | Encounter | Deft sleight of hand creates an opening. | Implemented | |
| Rain of Steel | Fighter | 5 | Daily | Spin your weapon in a relentless arc, making every inch of your reach lethal. | Implemented | |
| Rapid Shot | Ranger | 3 | Encounter | A perfectly-timed shot fired at maximum speed. | Needs Hook | |
| Ray of Enfeeblement | Wizard | 1 | Encounter | Ranged weakening attack that deals damage and reduces the target's offensive ... | Implemented | |
| Ray of Frost | Wizard | 1 | At-Will | Ranged cold attack that damages and slows the target on hit. | Implemented | |
| Reaping Strike | Fighter | 1 | At-Will | Strike your foe with a brutal blow. | Implemented | |
| Rhythmic Verse | Bard | 1 | At-Will | Play a sharp rhythmic phrase that harms an enemy and opens it for an ally. | Needs Hook | |
| Righteous Brand | Cleric | 1 | At-Will | A radiant weapon strike that marks a target for an ally. | Implemented | |
| Riposte Stab | Rogue | 1 | At-Will | Strike and set up a counterattack. | Implemented | |
| Riposte Strike | Rogue | 1 | At-Will | 0 | Strike and set up a counter. | Needs Hook |
| Sanctuary | Cleric | 2 | Utility | A divine shield surrounds the Cleric. | Implemented | |
| Satire of Bravery | Bard | 5 | Daily | A mocking ballad makes foes doubt their own bravery. | Implemented | |
| Scorching Burst | Wizard | 1 | At-Will | Area burst fire attack that damages enemies around the chosen target square. | Implemented | |
| Setup Strike | Rogue | 3 | Encounter | A calculated strike or throw that leaves the target exposed, granting Combat ... | Needs Hook | |
| Setup Strike | Rogue | 3 | Encounter | A precisely placed strike that leaves the enemy open. | Implemented | |
| Shadow Feint | Rogue | 3 | Encounter | Strike with a misleading feint. | Needs Hook | |
| Shadow Wasp Strike | Ranger | 3 | Encounter | A precision strike against your marked prey. | Implemented | |
| Shadowstep Strike | Rogue | 1 | Encounter | Dart through shadows and appear at your target's flank for a precise melee st... | Needs Hook | |
| Shield | Wizard | 2 | Utility | An arcane barrier deflects a blow. | Implemented | |
| Shield of Faith | Cleric | 2 | Utility | A wave of divine faith armors nearby allies. | Implemented | |
| Shock Sphere | Wizard | 3 | Encounter | Release a crackling sphere of lightning that shocks every nearby foe. | Needs Hook | |
| Shout of Triumph | Bard | 1 | Encounter | A thunderous war cry scatters every nearby enemy. | Implemented | |
| Singular Shot | Ranger | 1 | Encounter | A focused ranged attack that deals bonus damage when the ranger is unengaged. | Implemented | |
| Slayer's Song | Bard | 1 | Daily | A killing verse marks the target as prey. | Implemented | |
| Sleep | Wizard | 1 | Daily | Daily area control attack that slows enemies and can render them unconscious ... | Implemented | |
| Sly Flourish | Rogue | 1 | At-Will | 0 | A flashy strike that adds your Charisma modifier as bonus damage. | Needs Hook |
| Song of Courage | Bard | 2 | Daily | A song of valor fills the air. | Implemented | |
| Song of Defense | Bard | 2 | Daily | A warding melody tightens the guard of all nearby allies. | Implemented | |
| Song of Discord | Bard | 5 | Daily | A dissonant burst of arcane music that overwhelms all nearby foes. | Implemented | |
| Spinning Sweep | Fighter | 1 | Encounter | Unleash a wide, whirling strike. | Implemented | |
| Spiritual Weapon | Cleric | 5 | Daily | Conjure a blazing weapon of divine energy that strikes your foe and marks the... | Implemented | |
| Splintering Shot | Ranger | 5 | Daily | Send a fragmenting shot that tears through armor and rattles the target's con... | Implemented | |
| Split the Sky | Cleric | 3 | Encounter | Strike with divine thunder. | Implemented | |
| Split the Tree | Ranger | 1 | Daily | Choose two nearby enemies and fire at both; use the better attack roll result... | Implemented | |
| Steel Serpent Strike | Fighter | 1 | Encounter | Hamper your enemy with a punishing strike. | Implemented | |
| Stirring Shout | Bard | 1 | Daily | 3 | A soaring crescendo channeled through your instrument that batters a single foe. | Implemented |
| Sure Shot | Ranger | 1 | Daily | A powerful daily ranged attack. | Implemented | |
| Sure Strike | Fighter | 1 | At-Will | Make a precise weapon attack with a +2 attack bonus. | Implemented | |
| Sweeping Blow | Fighter | 3 | Encounter | Sweep your weapon in an arc. | Implemented | |
| Tendon Cut | Rogue | 1 | Encounter | Slash a tendon up close or pin a limb with a thrown blade — leaves them hobbl... | Needs Hook | |
| Thundertusk Boar Strike | Ranger | 3 | Encounter | Two devastating shots with thunderous impact. | Implemented | |
| Thunderwave | Wizard | 1 | At-Will | Close blast thunder attack that damages enemies and pushes them away from the... | Implemented | |
| Tide of Iron | Fighter | 1 | At-Will | Drive your shield into the enemy. | Implemented | |
| Topple Over | Rogue | 3 | Encounter | Hook a leg or slash a knee — send them sprawling. | Implemented | |
| Toppling Strike | Rogue | 3 | Encounter | Hook a leg and send them sprawling with a close dagger strike. | Needs Hook | |
| Torturous Strike | Rogue | 1 | Encounter | 0 | A wound that leaves the target vulnerable to all damage (save ends). | Needs Hook |
| Trick Strike | Rogue | 1 | Daily | 0 | A brutal daily strike — heavy damage, shove the target 2 squares, and leave t... | Needs Hook |
| Trickster's Blade | Rogue | 3 | Encounter | A misdirecting slash that leaves you harder to hit. | Implemented | |
| Tumble | Rogue | 2 | Encounter | Roll through enemy positions. | Implemented | |
| Tune of Ice and Wind | Bard | 5 | Daily | A haunting melody of ice and howling wind. | Implemented | |
| Twin Strike | Ranger | 1 | At-Will | Make two ranged weapon attacks against one or two targets; each hit deals wea... | Implemented | |
| Two-Fanged Strike | Ranger | 1 | Encounter | Make two ranged weapon attacks against one target; if both hit, deal extra Wi... | Implemented | |
| Unbalancing Parry | Ranger | 2 | Encounter | Redirect an enemy's attack into a stumbling overreach. | Implemented | |
| Unstoppable | Fighter | 2 | Utility | Dig deep and shrug off wounds. | Implemented | |
| Vicious Mockery | Bard | 1 | At-Will | A cutting verse that damages an enemy and saps its strength. | Implemented | |
| Villain's Menace | Fighter | 1 | Daily | Mark a foe as your nemesis. | Implemented | |
| Walking Wounded | Rogue | 5 | Daily | A crippling blow that drops the target and keeps them down. | Implemented | |
| Weapon of the Gods | Cleric | 5 | Daily | Imbue an ally's weapon with divine radiant power. | Implemented | |
| Words of Valor | Bard | 2 | Utility | A rallying shout that sharpens an ally's next strike. | Implemented | |
| Wrathful Thunder | Cleric | 1 | Encounter | Channel divine wrath into a thunderous strike that dazes your foe. | Implemented | |
| Yield Ground | Ranger | 2 | Encounter | Give ground tactically, retreating into a stronger defensive posture. | Implemented |