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Powers

Generated entities: 74

Name Class Level Type AP Effect Status
Absolution Strike Cleric 1 At-Will A divine weapon strike that breaks a curse. Implemented
Acid Arrow Wizard 1 Daily Daily acid attack that damages a primary target and splashes acid onto nearby... Implemented
Astral Seal Cleric 1 At-Will Brand a foe with astral light. Implemented
Avenging Flame Cleric 1 Daily A searing divine strike that leaves the target burning. Implemented
Beacon of Hope Cleric 1 Daily A divine burst of healing light. Implemented
Blinding Barrage Rogue 1 Daily 0 Needs Hook
Brand of the Sun Cleric 1 At-Will Sear a foe with divine radiance. Implemented
Brute Strike Fighter 1 Daily Commit to a devastating daily strike. Implemented
Burning Hands Wizard 1 Encounter Close blast fire attack that burns enemies in front of the Wizard. Implemented
Careful Attack Ranger 1 At-Will Precise ranged weapon attack with an accuracy bonus; deals weapon damage on hit. Implemented
Chill Strike Wizard 1 Encounter Ranged cold attack that damages and dazes the target on hit. Implemented
Cleave Fighter 1 At-Will Cut through one enemy and carry the blow into another. Implemented
Cloud of Daggers Wizard 1 At-Will Create a small force zone that damages the target and punishes enemies that e... Implemented
Color Spray Wizard 3 Encounter A dazzling blast of color. Implemented
Comeback Strike Fighter 1 Daily Answer danger with a rallying blow. Implemented
Command Cleric 3 Encounter A divine word that compels movement. Implemented
Covering Attack Fighter 1 Encounter Hit hard and open room for an ally. Implemented
Crack the Shell Fighter 5 Daily Find the gap in their defenses. Implemented
Crucial Advice Ranger 2 Utility Call out a tactical opening. Implemented
Crushing Blow Fighter 3 Encounter A punishing overhead blow. Implemented
Cure Light Wounds Cleric 2 Utility Channel divine energy to mend serious wounds. Implemented
Daunting Light Cleric 3 Encounter Illuminate a foe with divine radiance. Implemented
Dazing Strike Rogue 1 Encounter 0 Needs Hook
Deft Strike Rogue 1 At-Will 0 Needs Hook
Easy Target Rogue 1 Daily 0 Needs Hook
Evasive Strike Ranger 1 Encounter Reposition with a shift, then make a stronger ranged weapon attack. Implemented
Excruciating Shot Ranger 5 Daily A crippling shot that shatters your enemy's resolve. Implemented
Fireball Wizard 5 Daily A roaring sphere of fire. Implemented
Flaming Sphere Wizard 1 Daily Create a persistent flaming sphere that damages nearby enemies and can be use... Implemented
Force Orb Wizard 1 Encounter Ranged force attack against one target; on hit, the orb bursts into secondary... Implemented
Fox's Cunning Ranger 1 Encounter Reaction power: when an enemy attacks the Ranger, shift away and make a range... Implemented
Freezing Cloud Wizard 1 Daily Daily area cold attack that creates a lingering freezing zone enemies want to... Implemented
Healing Strike Cleric 1 Encounter A powerful radiant attack that channels damage into healing. Implemented
Healing Word Cleric 1 Feature Speak a divine word of power to mend an ally's wounds. Implemented
Hunter's Bear Trap Ranger 1 Daily Ranged daily attack that deals heavy weapon damage and leaves the target slow... Implemented
Icy Rays Wizard 3 Encounter Two beams of frost. Implemented
Icy Terrain Wizard 1 Encounter Area burst cold attack that knocks enemies prone and creates a slippery contr... Implemented
King's Castle Rogue 1 Encounter 0 Needs Hook
Magic Missile Wizard 1 At-Will Automatically strike one enemy at range with force damage; no attack roll req... Implemented
Nimble Strike Ranger 1 At-Will Shift before or after a ranged weapon attack, letting the Ranger reposition w... Implemented
Passing Attack Fighter 1 Encounter Strike one enemy, move, then attack again. Implemented
Piercing Strike Rogue 1 At-Will 0 Needs Hook
Positioning Strike Rogue 1 Encounter 0 Needs Hook
Priest's Shield Cleric 1 At-Will A blessed weapon strike that protects you and a chosen ally. Implemented
Protective Strike Cleric 1 At-Will A divine weapon strike that fortifies an ally. Implemented
Ray of Enfeeblement Wizard 1 Encounter Ranged weakening attack that deals damage and reduces the target's offensive ... Implemented
Ray of Frost Wizard 1 At-Will Ranged cold attack that damages and slows the target on hit. Implemented
Reaping Strike Fighter 1 At-Will Strike your foe with a brutal blow. Implemented
Righteous Brand Cleric 1 At-Will A radiant weapon strike that marks a target for an ally. Implemented
Riposte Strike Rogue 1 At-Will 0 Needs Hook
Sanctuary Cleric 2 Utility A divine shield surrounds the Cleric. Implemented
Scorching Burst Wizard 1 At-Will Area burst fire attack that damages enemies around the chosen target square. Implemented
Shadow Wasp Strike Ranger 3 Encounter A precision strike against your marked prey. Implemented
Shield Wizard 2 Utility An arcane barrier deflects a blow. Implemented
Shield of Faith Cleric 2 Utility A wave of divine faith armors nearby allies. Implemented
Sleep Wizard 1 Daily Daily area control attack that slows enemies and can render them unconscious ... Implemented
Sly Flourish Rogue 1 At-Will 0 Needs Hook
Spinning Sweep Fighter 1 Encounter Unleash a wide, whirling strike. Implemented
Split the Sky Cleric 3 Encounter Strike with divine thunder. Implemented
Split the Tree Ranger 1 Daily Choose two nearby enemies and fire at both; use the better attack roll result... Implemented
Steel Serpent Strike Fighter 1 Encounter Hamper your enemy with a punishing strike. Implemented
Sure Strike Fighter 1 At-Will Make a precise weapon attack with a +2 attack bonus. Implemented
Sweeping Blow Fighter 3 Encounter Sweep your weapon in an arc. Implemented
Thundertusk Boar Strike Ranger 3 Encounter Two devastating shots with thunderous impact. Implemented
Thunderwave Wizard 1 At-Will Close blast thunder attack that damages enemies and pushes them away from the... Implemented
Tide of Iron Fighter 1 At-Will Drive your shield into the enemy. Implemented
Torturous Strike Rogue 1 Encounter 0 Needs Hook
Trick Strike Rogue 1 Daily 0 Needs Hook
Twin Strike Ranger 1 At-Will Make two ranged weapon attacks against one or two targets; each hit deals wea... Implemented
Two-Fanged Strike Ranger 1 Encounter Make two ranged weapon attacks against one target; if both hit, deal extra Wi... Implemented
Unstoppable Fighter 2 Utility Dig deep and shrug off wounds. Implemented
Villain's Menace Fighter 1 Daily Mark a foe as your nemesis. Implemented
Weapon of the Gods Cleric 5 Daily Imbue an ally's weapon with divine radiant power. Implemented
Wrathful Thunder Cleric 1 Encounter Channel divine wrath into a thunderous strike that dazes your foe. Implemented