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Powers

Generated entities: 151

Name Class Level Type AP Effect Status
Absolution Strike Cleric 1 At-Will A divine weapon strike that breaks a curse. Implemented
Acid Arrow Wizard 1 Daily Daily acid attack that damages a primary target and splashes acid onto nearby... Implemented
Arterial Strike Ranger 5 Daily Strike a vital artery, causing blood loss that continues to weaken the target. Implemented
Astral Seal Cleric 1 At-Will Brand a foe with astral light. Implemented
Avenging Flame Cleric 1 Daily A searing divine strike that leaves the target burning. Implemented
Bait and Switch Rogue 3 Encounter Feint then strike — swap positions with the confused enemy. Implemented
Beacon of Hope Cleric 1 Daily A divine burst of healing light. Implemented
Bless Cleric 2 Utility Divine favor fills your allies with courage, sharpening their aim. Implemented
Blinding Barrage Rogue 1 Daily 0 Hurl a volley of daggers in a wide arc. Implemented
Blunder Bard 1 Encounter A destabilizing verse sends a foe stumbling. Implemented
Boundless Endurance Fighter 2 Daily Dig deep and find an inexhaustible reserve of stamina. Implemented
Brand of the Sun Cleric 1 At-Will Sear a foe with divine radiance. Implemented
Brute Strike Fighter 1 Daily Commit to a devastating daily strike. Implemented
Burning Hands Wizard 1 Encounter Close blast fire attack that burns enemies in front of the Wizard. Implemented
Careful Attack Ranger 1 At-Will Precise ranged weapon attack with an accuracy bonus; deals weapon damage on hit. Implemented
Cascade of Light Cleric 1 Daily A cascade of blinding holy light that leaves the target exposed to all harm. Implemented
Cause Fear Cleric 1 Encounter The divine weight of judgment fills the enemy with terror. Implemented
Chill Strike Wizard 1 Encounter Ranged cold attack that damages and dazes the target on hit. Implemented
Cleave Fighter 1 At-Will Cut through one enemy and carry the blow into another. Implemented
Clever Riposte Rogue 5 Daily Strike with crushing force and set a lethal counter — the next time that enem... Implemented
Cloud of Daggers Wizard 1 At-Will Create a small force zone that damages the target and punishes enemies that e... Implemented
Color Spray Wizard 3 Encounter A dazzling blast of color. Implemented
Comeback Strike Fighter 1 Daily Answer danger with a rallying blow. Implemented
Command Cleric 3 Encounter A divine word that compels movement. Implemented
Cone of Cold Wizard 5 Daily Release a devastating blast of freezing air that slows all enemies in its path. Implemented
Confounding Attack Rogue 1 Daily A mind-bending strike that confounds the target. Implemented
Consecrated Ground Cleric 5 Daily Bless the ground beneath your feet, creating a zone of sacred radiant energy. Implemented
Covering Attack Fighter 1 Encounter Hit hard and open room for an ally. Implemented
Crack the Shell Fighter 5 Daily Find the gap in their defenses. Implemented
Crucial Advice Ranger 2 Utility Call out a tactical opening. Implemented
Crushing Blow Fighter 3 Encounter A punishing overhead blow. Implemented
Cunning Action Rogue 2 Feature A passive class feature granting the ability to Dash, Disengage, or Hide as a... Needs Hook
Cure Light Wounds Cleric 2 Utility Channel divine energy to mend serious wounds. Implemented
Cut and Run Ranger 3 Encounter Fire into your quarry and immediately reposition. Implemented
Cutting Words Bard 3 Encounter A precise verbal barb that shatters a foe's concentration. Implemented
Dance of Steel Fighter 3 Encounter A whirling weapon strike that leaves the enemy stumbling. Implemented
Daunting Light Cleric 3 Encounter Illuminate a foe with divine radiance. Implemented
Dazing Strike Rogue 1 Encounter A nerve-strike or flung blade that leaves the target's senses rattled and una... Implemented
Dazing Strike Rogue 1 Encounter 0 A disorienting blow that dazes the target until the end of your next turn. Needs Hook
Deep Cut Rogue 5 Daily A savage wound that keeps bleeding for 2 rounds regardless of saves. Implemented
Deft Strike Rogue 1 At-Will Step into flanking position before driving home a dagger strike. Implemented
Deft Strike Rogue 1 At-Will 0 Shift 1 square before attacking. Needs Hook
Discordant Note Bard 1 At-Will Channel a painful note through your instrument, damaging and pushing the target. Implemented
Disintegrate Wizard 5 Daily A focused beam of disintegrating force that tears through a single target. Implemented
Dissonant Rebuff Bard 1 Encounter 2 Release a sharp defensive chord that pushes nearby enemies away. Needs Hook
Dissonant Strain Bard 3 Encounter A discordant strain of music frays the target's concentration. Implemented
Distracting Shot Rogue 1 Encounter A thrown knife aimed to distract rather than wound — leaves the target's guar... Needs Hook
Divine Glow Cleric 1 Encounter Radiant light blazes outward, searing enemies and heartening allies. Implemented
Dizzying Blow Fighter 5 Daily A staggering blow that leaves the target reeling and unable to flee. Implemented
Easy Mark Rogue 1 Daily Identify the target's weakness. Needs Hook
Easy Target Rogue 1 Daily 0 A crippling strike that slows the target and forces them to grant combat adva... Implemented
Echoing Roar Bard 1 Daily A thunderous roar echoes inside a foe's skull. Implemented
Evasive Strike Ranger 1 Encounter Reposition with a shift, then make a stronger ranged weapon attack. Implemented
Excruciating Shot Ranger 5 Daily A crippling shot that shatters your enemy's resolve. Implemented
Execution Strike Rogue 5 Daily Close in for a lethal blow or throw for a killing shot — finishes weakened ta... Needs Hook
Expeditious Retreat Wizard 2 Daily Channel arcane energy into your legs and dart across the battlefield in an in... Implemented
Fast Friends Bard 1 Encounter A charming phrase makes the enemy reluctant to cause harm. Implemented
Fireball Wizard 5 Daily A roaring sphere of fire. Implemented
Flaming Sphere Wizard 1 Daily Create a persistent flaming sphere that damages nearby enemies and can be use... Implemented
Force Orb Wizard 1 Encounter Ranged force attack against one target; on hit, the orb bursts into secondary... Implemented
Fox's Cunning Ranger 1 Encounter Reaction power: when an enemy attacks the Ranger, shift away and make a range... Implemented
Freezing Cloud Wizard 1 Daily Daily area cold attack that creates a lingering freezing zone enemies want to... Implemented
Get Over Here Fighter 2 Encounter Seize an enemy's momentum and drag them into your reach. Implemented
Guardian of Faith Cleric 1 Daily Conjure a spectral guardian on any free square within range 5. Implemented
Guiding Strike Bard 1 At-Will A precise weapon strike that opens a lane for your nearest ally. Implemented
Healing Strike Cleric 1 Encounter A powerful radiant attack that channels damage into healing. Implemented
Healing Word Cleric 1 Feature Speak a divine word of power to mend an ally's wounds. Implemented
Hindering Shot Ranger 1 Encounter A ranged shot that clips the target and slows its movement. Implemented
Hounding Assault Rogue 1 Daily A relentless strike that rattles the target for the rest of the fight. Implemented
Hunter's Bear Trap Ranger 1 Daily Ranged daily attack that deals heavy weapon damage and leaves the target slow... Implemented
Hypnotic Pattern Wizard 3 Encounter Conjure a swirling pattern (Ranged 10) on an unoccupied square. Implemented
Icy Rays Wizard 3 Encounter Two beams of frost. Implemented
Icy Terrain Wizard 1 Encounter Area burst cold attack that knocks enemies prone and creates a slippery contr... Implemented
Impelling Force Bard 3 Encounter A force wave flings the target toward your allies. Implemented
Inspiring Refrain Bard 1 Encounter A victorious refrain puts steel in every ally's swing. Implemented
King's Castle Rogue 1 Encounter 0 Swap positions with an adjacent ally, then strike. Implemented
Knife Flurry Rogue 1 Daily Unleash a whirl of dagger slashes hitting every enemy within reach. Needs Hook
Knife Strike Rogue 1 At-Will A precise dagger stab. Implemented
Magic Missile Wizard 1 At-Will Automatically strike one enemy at range with force damage; no attack roll req... Implemented
Majestic Word Bard 1 Feature 2 Inspire an ally: if they have 2+ AP, spend 2 of their AP to heal 25% Max HP +... Implemented
Master of Deceit Rogue 2 Encounter A silver-tongued lie throws the target's guard open. Implemented
Misdirected Mark Bard 1 At-Will A psychic note redirects the enemy's attention to a nearby ally. Implemented
Nimble Strike Ranger 1 At-Will Shift before or after a ranged weapon attack, letting the Ranger reposition w... Implemented
Passing Attack Fighter 1 Encounter Strike one enemy, move, then attack again. Implemented
Piercing Strike Rogue 1 At-Will Find the gap in armor — up close or thrown, targets Reflex instead of AC. Implemented
Piercing Strike Rogue 1 At-Will 0 A precise thrust that punches through armor, targeting Fortitude. Needs Hook
Positioning Stab Rogue 1 Encounter A sharp strike that knocks the target off-balance and lets you slide them int... Implemented
Positioning Strike Rogue 1 Encounter 0 A precise strike targeting Will that slides the target 1 square. Implemented
Priest's Shield Cleric 1 At-Will A blessed weapon strike that protects you and a chosen ally. Implemented
Protective Strike Cleric 1 At-Will A divine weapon strike that fortifies an ally. Implemented
Quick Fingers Rogue 2 Encounter Deft sleight of hand creates an opening. Implemented
Rain of Steel Fighter 5 Daily Spin your weapon in a relentless arc, making every inch of your reach lethal. Implemented
Rapid Shot Ranger 3 Encounter A perfectly-timed shot fired at maximum speed. Needs Hook
Ray of Enfeeblement Wizard 1 Encounter Ranged weakening attack that deals damage and reduces the target's offensive ... Implemented
Ray of Frost Wizard 1 At-Will Ranged cold attack that damages and slows the target on hit. Implemented
Reaping Strike Fighter 1 At-Will Strike your foe with a brutal blow. Implemented
Rhythmic Verse Bard 1 At-Will Play a sharp rhythmic phrase that harms an enemy and opens it for an ally. Needs Hook
Righteous Brand Cleric 1 At-Will A radiant weapon strike that marks a target for an ally. Implemented
Riposte Stab Rogue 1 At-Will Strike and set up a counterattack. Implemented
Riposte Strike Rogue 1 At-Will 0 Strike and set up a counter. Needs Hook
Sanctuary Cleric 2 Utility A divine shield surrounds the Cleric. Implemented
Satire of Bravery Bard 5 Daily A mocking ballad makes foes doubt their own bravery. Implemented
Scorching Burst Wizard 1 At-Will Area burst fire attack that damages enemies around the chosen target square. Implemented
Setup Strike Rogue 3 Encounter A calculated strike or throw that leaves the target exposed, granting Combat ... Needs Hook
Setup Strike Rogue 3 Encounter A precisely placed strike that leaves the enemy open. Implemented
Shadow Feint Rogue 3 Encounter Strike with a misleading feint. Needs Hook
Shadow Wasp Strike Ranger 3 Encounter A precision strike against your marked prey. Implemented
Shadowstep Strike Rogue 1 Encounter Dart through shadows and appear at your target's flank for a precise melee st... Needs Hook
Shield Wizard 2 Utility An arcane barrier deflects a blow. Implemented
Shield of Faith Cleric 2 Utility A wave of divine faith armors nearby allies. Implemented
Shock Sphere Wizard 3 Encounter Release a crackling sphere of lightning that shocks every nearby foe. Needs Hook
Shout of Triumph Bard 1 Encounter A thunderous war cry scatters every nearby enemy. Implemented
Singular Shot Ranger 1 Encounter A focused ranged attack that deals bonus damage when the ranger is unengaged. Implemented
Slayer's Song Bard 1 Daily A killing verse marks the target as prey. Implemented
Sleep Wizard 1 Daily Daily area control attack that slows enemies and can render them unconscious ... Implemented
Sly Flourish Rogue 1 At-Will 0 A flashy strike that adds your Charisma modifier as bonus damage. Needs Hook
Song of Courage Bard 2 Daily A song of valor fills the air. Implemented
Song of Defense Bard 2 Daily A warding melody tightens the guard of all nearby allies. Implemented
Song of Discord Bard 5 Daily A dissonant burst of arcane music that overwhelms all nearby foes. Implemented
Spinning Sweep Fighter 1 Encounter Unleash a wide, whirling strike. Implemented
Spiritual Weapon Cleric 5 Daily Conjure a blazing weapon of divine energy that strikes your foe and marks the... Implemented
Splintering Shot Ranger 5 Daily Send a fragmenting shot that tears through armor and rattles the target's con... Implemented
Split the Sky Cleric 3 Encounter Strike with divine thunder. Implemented
Split the Tree Ranger 1 Daily Choose two nearby enemies and fire at both; use the better attack roll result... Implemented
Steel Serpent Strike Fighter 1 Encounter Hamper your enemy with a punishing strike. Implemented
Stirring Shout Bard 1 Daily 3 A soaring crescendo channeled through your instrument that batters a single foe. Implemented
Sure Shot Ranger 1 Daily A powerful daily ranged attack. Implemented
Sure Strike Fighter 1 At-Will Make a precise weapon attack with a +2 attack bonus. Implemented
Sweeping Blow Fighter 3 Encounter Sweep your weapon in an arc. Implemented
Tendon Cut Rogue 1 Encounter Slash a tendon up close or pin a limb with a thrown blade — leaves them hobbl... Needs Hook
Thundertusk Boar Strike Ranger 3 Encounter Two devastating shots with thunderous impact. Implemented
Thunderwave Wizard 1 At-Will Close blast thunder attack that damages enemies and pushes them away from the... Implemented
Tide of Iron Fighter 1 At-Will Drive your shield into the enemy. Implemented
Topple Over Rogue 3 Encounter Hook a leg or slash a knee — send them sprawling. Implemented
Toppling Strike Rogue 3 Encounter Hook a leg and send them sprawling with a close dagger strike. Needs Hook
Torturous Strike Rogue 1 Encounter 0 A wound that leaves the target vulnerable to all damage (save ends). Needs Hook
Trick Strike Rogue 1 Daily 0 A brutal daily strike — heavy damage, shove the target 2 squares, and leave t... Needs Hook
Trickster's Blade Rogue 3 Encounter A misdirecting slash that leaves you harder to hit. Implemented
Tumble Rogue 2 Encounter Roll through enemy positions. Implemented
Tune of Ice and Wind Bard 5 Daily A haunting melody of ice and howling wind. Implemented
Twin Strike Ranger 1 At-Will Make two ranged weapon attacks against one or two targets; each hit deals wea... Implemented
Two-Fanged Strike Ranger 1 Encounter Make two ranged weapon attacks against one target; if both hit, deal extra Wi... Implemented
Unbalancing Parry Ranger 2 Encounter Redirect an enemy's attack into a stumbling overreach. Implemented
Unstoppable Fighter 2 Utility Dig deep and shrug off wounds. Implemented
Vicious Mockery Bard 1 At-Will A cutting verse that damages an enemy and saps its strength. Implemented
Villain's Menace Fighter 1 Daily Mark a foe as your nemesis. Implemented
Walking Wounded Rogue 5 Daily A crippling blow that drops the target and keeps them down. Implemented
Weapon of the Gods Cleric 5 Daily Imbue an ally's weapon with divine radiant power. Implemented
Words of Valor Bard 2 Utility A rallying shout that sharpens an ally's next strike. Implemented
Wrathful Thunder Cleric 1 Encounter Channel divine wrath into a thunderous strike that dazes your foe. Implemented
Yield Ground Ranger 2 Encounter Give ground tactically, retreating into a stronger defensive posture. Implemented