Cure Light Wounds
Cleric · Utility · Level 2
Channel divine energy to mend serious wounds. Range 5. Target self or one living ally. 2 AP, uses standard action. Heal 25% Max HP + 2d8 + WIS modifier. Cannot overheal or revive.
Status: Implemented
Tags: Ranged, Divine, Healing, Implement, Utility
Data Warnings
- No structured AP cost in power JSON.
Details
| Field | Value |
|---|---|
| Class | Cleric |
| Level | 2 |
| Source | Utility |
| Keywords | Ranged, Divine, Healing, Implement |
Source Files
content/classes/cleric/powers/level_2/data/cleric.cure_light_wounds.jsoncontent/classes/cleric/powers/level_2/scripts/CureLightWoundsPower.cs