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Rogue

Rogue

Status: Implemented

Tags: Striker, Martial

Details

Field Value
Role Striker
Power Source Martial
Key Ability Scores DEX, CHA
Hit Points At First Level 12
Healing Surges Per Day 6
Armor Proficiencies Cloth, Leather
Weapon Proficiencies Dagger, Hand Crossbow, Shuriken, Sling, Short Sword

Class Features

  • Sneak Attack: Once per round when you deal damage with an attack power to an enemy that cannot see you or has you invisible to it, you deal extra damage equal to 1d6.
  • First Strike: You gain a +4 bonus to initiative rolls and Perception checks.
  • Tricks of the Trade: You gain a bonus skill feat. Additionally, once per encounter as a free action, you can use a skill without spending an action.
  • Rogue Tactics: When an adjacent enemy is attacked by one of your allies, you can use your reaction to make a basic attack against that enemy.

Powers

At-Will

Name Lvl AP Description
Deft Strike 1 0
Piercing Strike 1 0
Riposte Strike 1 0
Sly Flourish 1 0

Encounter

Name Lvl AP Description
Dazing Strike 1 0
King's Castle 1 0
Positioning Strike 1 0
Torturous Strike 1 0

Daily

Name Lvl AP Description
Blinding Barrage 1 0
Easy Target 1 0
Trick Strike 1 0

Source Files

  • content/classes/rogue/data/rogue.json