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Fighter

Fighter
Fighter

Status: Implemented

Tags: Defender, Martial

Details

Field Value
Role Defender
Power Source Martial
Key Ability Scores STR, CON
Hit Points At First Level 15
Healing Surges Per Day 6
Armor Proficiencies Light, Medium, Heavy, Shield
Weapon Proficiencies Simple, Military

Class Features

  • Combat Challenge: When you attack an enemy with a melee attack, that enemy becomes Marked by you until the end of your next turn. A Marked enemy takes a -2 penalty to attack rolls against targets other than you.
  • Guardian Strike: Once per round, when an adjacent enemy Marked by you attacks an ally, you make a free melee basic attack against that enemy after its attack resolves.
  • Combat Superiority: When you hit an enemy with an opportunity attack, that enemy's movement ends immediately.
  • Weapon Talent: You gain a +1 bonus to attack rolls with melee weapon attacks.

Powers

At-Will

Name Lvl AP Description
Cleave 1 Cut through one enemy and carry the blow into another.
Reaping Strike 1 Strike your foe with a brutal blow.
Sure Strike 1 Make a precise weapon attack with a +2 attack bonus.
Tide of Iron 1 Drive your shield into the enemy.

Encounter

Name Lvl AP Description
Covering Attack 1 Hit hard and open room for an ally.
Passing Attack 1 Strike one enemy, move, then attack again.
Spinning Sweep 1 Unleash a wide, whirling strike.
Steel Serpent Strike 1 Hamper your enemy with a punishing strike.
Get Over Here 2 Seize an enemy's momentum and drag them into your reach.
Crushing Blow 3 A punishing overhead blow.
Dance of Steel 3 A whirling weapon strike that leaves the enemy stumbling.
Sweeping Blow 3 Sweep your weapon in an arc.

Daily

Name Lvl AP Description
Brute Strike 1 Commit to a devastating daily strike.
Comeback Strike 1 Answer danger with a rallying blow.
Villain's Menace 1 Mark a foe as your nemesis.
Boundless Endurance 2 Dig deep and find an inexhaustible reserve of stamina.
Crack the Shell 5 Find the gap in their defenses.
Dizzying Blow 5 A staggering blow that leaves the target reeling and unable to flee.
Rain of Steel 5 Spin your weapon in a relentless arc, making every inch of your reach lethal.

Utility

Name Lvl AP Description
Unstoppable 2 Dig deep and shrug off wounds.

Class Perks

Name Category Level Effect
Weapon Mastery Accuracy 2 +1 attack with melee weapon powers.
Crushing Advance Control 2 Fighter push effects push +1 extra tile.
Defender's Mark Control 2 First enemy hit each combat becomes Marked.
Hold the Line Control 2 Adjacent enemies suffer -1 Speed.
Punishing Guard Control 2 Marked enemies that attack another ally take 3 retaliation damage.
Heavy Weapon Training Damage 2 +2 damage with two-handed melee weapons.
No Retreat Damage 2 If Fighter did not move this turn, melee attacks deal +2 damage.
Unbroken Formation Support 2 Adjacent allies gain +1 AC while the Fighter is alive.
Combat Momentum Tempo 2 On melee kill, gain +1 movement this turn.

Source Files

  • content/classes/fighter/data/fighter.json