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Bard

Bard
Bard

Status: Implemented

Tags: Leader, Arcane

Details

Field Value
Role Leader
Power Source Arcane
Key Ability Scores CHA, INT, DEX
Hit Points At First Level 12
Hit Points Per Level 5
Healing Surges Per Day 7
Armor Proficiencies Cloth, Light
Weapon Proficiencies Simple, Dagger

Class Features

  • Instrument Focus: Your Bard powers are performed through an equipped instrument, striking at range with arcane music. You must have an instrument equipped to use instrument powers.
  • Bardic Inspiration: Your attacks that open an enemy let a nearby ally strike with greater accuracy, granting a bonus to that ally's next attack against the target.
  • Virtue of Valor: Once per round, when an ally within 5 squares of you reduces an enemy to 0 hit points or bloodies an enemy, you grant that ally temporary hit points equal to 1 + your Constitution modifier (3 + CON at 11th level, 5 + CON at 21st level).
  • Majestic Word: Minor action, once per round (unlimited). Close burst 5: if target has 2+ AP, they spend 2 AP and heal 25% Max HP + CHA modifier, then slide 1. If target has less than 2 AP (including dying), no AP is consumed and they heal 1d6 + CHA modifier, then slide 1.
  • Weapon Channel: When you channel a power through your instrument, you can draw on compatible magic properties of your equipped weapon, even though you never strike with it.

Powers

Feature

Name Lvl AP Description
Majestic Word 1 2 Inspire an ally: if they have 2+ AP, spend 2 of their AP to heal 25% Max HP + CHA, then slide 1.

At-Will

Name Lvl AP Description
Discordant Note 1 Channel a painful note through your instrument, damaging and pushing the target.
Guiding Strike 1 A precise weapon strike that opens a lane for your nearest ally.
Misdirected Mark 1 A psychic note redirects the enemy's attention to a nearby ally.
Rhythmic Verse 1 Play a sharp rhythmic phrase that harms an enemy and opens it for an ally.
Vicious Mockery 1 A cutting verse that damages an enemy and saps its strength.

Encounter

Name Lvl AP Description
Blunder 1 A destabilizing verse sends a foe stumbling.
Dissonant Rebuff 1 2 Release a sharp defensive chord that pushes nearby enemies away.
Fast Friends 1 A charming phrase makes the enemy reluctant to cause harm.
Inspiring Refrain 1 A victorious refrain puts steel in every ally's swing.
Shout of Triumph 1 A thunderous war cry scatters every nearby enemy.
Cutting Words 3 A precise verbal barb that shatters a foe's concentration.
Dissonant Strain 3 A discordant strain of music frays the target's concentration.
Impelling Force 3 A force wave flings the target toward your allies.

Daily

Name Lvl AP Description
Echoing Roar 1 A thunderous roar echoes inside a foe's skull.
Slayer's Song 1 A killing verse marks the target as prey.
Stirring Shout 1 3 A soaring crescendo channeled through your instrument that batters a single foe.
Song of Courage 2 A song of valor fills the air.
Song of Defense 2 A warding melody tightens the guard of all nearby allies.
Satire of Bravery 5 A mocking ballad makes foes doubt their own bravery.
Song of Discord 5 A dissonant burst of arcane music that overwhelms all nearby foes.
Tune of Ice and Wind 5 A haunting melody of ice and howling wind.

Utility

Name Lvl AP Description
Words of Valor 2 A rallying shout that sharpens an ally's next strike.

Source Files

  • content/classes/bard/data/bard.json